![]() Obviously there would be other themes to restore, from the challenge between Krauser and Leon to the relationship between the latter and Ada, and we are sure that in the game we will be able to deepen everything better. What then all the historical players of Resident Evil will have a well-known hatred towards those characters to be saved over the course of the various chapters, companions capable of creating more damage than solutions. So if the original plot already saw interactions between the two, certainly a storyline revisited from that point of view could deepen their relationship, not so much to contextualize future games as to empathize the gamer with that poor girl kidnapped by Los Illuminados. For this reason it is difficult to think that a plot that sees a ex-survivor grappling with yet another biological weapons problem may not have a attachment or some feeling towards that little girl he carries with him in the course of the adventure, the president’s daughter (does that remind you of anything?). Dramatic themes and moments capable of making the most cynical of bastards cry are just two of the things the games have recently begun to cover. Let’s start from the substance, before the form: The Last of Ushas upset and twisted like a sock the idea of weft. If Resident Evil 4 Remake came out with the same plot as the original, it would surely have happened the same and would make all the fans of the brand happy: but for the new generation, the new fighters of the undead? Perhaps will serve really that this new RE4 take advantage of the word remake in its logical sense. The Resident Evil Remake product is not born to restorebut for revisit: we have seen it with the two chapters that have received the remake, 2 and 3, and the 4 for consistency should follow the same dynamic. The Last of Ussame new Resident Evileven the Marvel Cinematic Universe and the Fast & Furious Saga have brought so many of those innovations that a remake of Resident Evil 4 should take into account.īefore leaving, however, we make our own a concept, that is the idea of videogame restoration: over time we have seen various remastered versions of this chapter, all designed to preserve a game that even today you could at any time insert into your console – or install on your PC – and play. However between 20 there have been several releases, which bear the names of great triple A, TV series and films with high-sounding titles. of what today is dedicated even just for the presentation pitch of a game. ![]() Of course we are not making this speech to say that the plot of Resident Evil 4 is bad (since I think it is one of the best related to the brand to date), nor are we highlighting problems of some kind on the plot that Mikami wrote in less time. Still, could this plot today to survive in today’s fauna of gamers, between the lions of the plot holes and the bears of the “ I would have done it this other way“? Maybe not. To all this we also add some small curiosities, just to better contextualize: Shinji Mikamithe then director of the game ( Resident Evil, Dino Crisis), wrote the plot by Resident Evil 4 in three weeks, the time he had been given to produce a story (which entered everyone’s heart when the game hit the market in 2005). Often when we talk about “ remake“We always think of a change of gameplay, but following the original plot and plot slavishly: but Can such a thing work on Resident Evil 4? Kennedy in the adventure that transformed him from a survivor to a hero capable of kicking zombies in the face (literally). Finally there we are: even if the idea of a Code: Veronica was completely thrown to the zombie dogs by Capcom in favor of Resident Evil 4 Remake (at least for now), we are all very happy with the return of Leon S.
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